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PostPosted: Fri Sep 25, 2009 12:55 pm 
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Joined: Wed Jul 29, 2009 10:22 am
Posts: 841
Hi.,
In a recent game one of my players can't load his map anymore... It works fine for all the other players...
I'm using jayP's multilanguage code.

Code:
Trace:
0 => Array: (
   file => /usr1/httpd-2.2.3/htdocs/users/oli/diplomacy/board/orders/base/territory.php
   line => 127
   function => error_handler
   args => Array: (
      0 => 2
      1 => Invalid argument supplied for foreach()
      2 => /usr1/httpd-2.2.3/htdocs/users/oli/diplomacy/board/orders/base/territory.php
      3 => 127
      4 => Array: (
         terr =>
         DB => Array: (
            putqueries => 3
            getqueries => 14
         )
         Game => Array: (
            id => 3
            password =>
            turn => 0
            phase => Diplomacy
            processTime => 1254048900
            private =>
            name => Nicht Lustig!
            gameOver => No
            pot => 70
            phaseMinutes => 4320
            Members => Array: (
               ByOrder => Array: (
                  *Max depth reached*
               )
               ByID => Array: (
                  *Max depth reached*
               )
               ByUserID => Array: (
                  *Max depth reached*
               )
               ByCountry => Array: (
                  *Max depth reached*
               )
               ByStatus => Array: (
                  *Max depth reached*
               )
            )
            potType => Points-per-supply-center
            processStatus => Not-processing
            pauseTimeRemaining =>
            minimumBet =>
            anon => No
            pressType => Regular
            map => Original
            mapConf => Array: (
               name => Classic
               tablePrefix => wD_
               maxPlayers => 7
               startYear => 1901
               supplyReq => 18
               mapWidth => 612
               mapHeight => 398
               countries => Array: (
                  *Max depth reached*
               )
            )
            maxPlayers => 7
            lockMode =>
         )
         row =>
      )
   )
)


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PostPosted: Fri Sep 25, 2009 6:14 pm 
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Joined: Wed Jul 29, 2009 10:22 am
Posts: 841
Problem solved.
Was a wrong spelled terr-name in my installation. Strange how I managed to make this so wrong...

Oliver


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