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 Post subject: Re: Ghost-rating
PostPosted: Sun Feb 08, 2009 3:19 pm 
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Joined: Tue Aug 26, 2008 8:46 pm
Posts: 249
I would wager that all players increase in skill over time, until they hit a sort of maximum, from which they cannot improve further, and then it just fluctuates. Given that there are always new players coming and old players leaving, giving a roughly stable demographic, we should expect that things balance out well enough.


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 Post subject: Re: Ghost-rating
PostPosted: Sun Feb 08, 2009 6:26 pm 
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Joined: Wed Jan 28, 2009 3:08 pm
Posts: 6
I don't know. I have brought this to your attention because I know that the rating system of the european go federation (read here for more, scroll to "system description") isn't zero sum to correct some of these problems. Even if the games are different the demographics are similar, so the decisions could be similar too.


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 Post subject: Re: Ghost-rating
PostPosted: Mon Apr 20, 2009 8:19 pm 
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Joined: Tue Aug 26, 2008 8:46 pm
Posts: 249
http://www.diplomacyworld.net/pdf/dw105.pdf

page 33

for an article about the system


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